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The Drunken Skull Tavern | UE5 Environment Art

Environment created using Leartes Studios asset packs as a foundation.

Starting from the original Pirate Tavern kit, I redesigned and rebuilt the structure into a new tavern layout, creating custom modular kit variations, reworking the architecture, and developing original interior and exterior spaces.

This project focuses on environment art, modular design, composition, lighting, atmosphere, set dressing, and cinematic presentation in Unreal Engine 5.

Additional work included architectural research and the creation of custom structural elements to ensure the building remained believable while supporting the pirate tavern theme.