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PUBG Battlegrounds World Agent Lotte World Darkride - Triotech

Here's the contribution I did for the Project PUBG Battlegrounds World Agent Lotte World at Triotech.
I did all the modeling, sculpting, texturing, level art and shaders for most of the environment in the attraction.
I was mostly in charge of the training wall and the last sequence (boss fight) of the darkride.
Congratulation for everyone who contributed to the project.

Modeling, texturing, level art of the entire scene

Modeling, texturing, level art of the entire scene

Modeling, texturing, level art of the entire scene including the vehicle.

Modeling, texturing, level art of the entire scene including the vehicle.

Modeling, texturing, level art of the entire scene